A laptop screen with a red car being designed in 3d software on it.

Get tooled up: 3D modelling using uModeler and Unity

Are you ready to Canyonero?

Following on from our September ‘beginning 3d’ series we’ll be delving deeper into 3d modelling in October with a dedicated explainer series for the popular modelling asset uModeler. This paid asset works directly inside of Unity, helping you model the levels and environments of your dreams!

We’ll be building our very own Canyonero vehicle from scratch as we learn to manipulate basic shapes, use boolean tools and add simple materials to the vehicle:

In case you’re not familiar with the canyonero, here it is in context…


See you in October for this explainer series 🙂