A modern laptop being used for simple 3d design.

Get tooled up: Beginning 3D

Enter the third dimension!

Being able to create 3d objects using a virtual 3d environment is an essential skill in games design, architectural visualisation, interactive simulation, 3d printing and other digital pursuits!

Our September explainer series will use the following software as we introduce the very basics of 3D modelling before importing our 3D objects into a game-ready environment:

  • TINKERCAD, a free, browser-based design platform
  • Kenney Shape, a bargain-priced ‘block based’ 3d building app
  • UNITY. We’ll import the objects created in Tinkercad and Kenney Shape and incorporate them into a retro coffee shop scene!

We’ll also have our dedicated 3d modelling explainer series using UModeler in October as a follow-up!

Here are examples of the 3D models we’ll be creating:

We’ll use Tinkercad to create a coffee mug
A screenshot of the Kenney Shape software, which allows the user to create simple 3d models.
A white, blocky, 3D representation of an 8-bit video game alien character on a black background.
We’ll trace a space invader using Kenney Shape

Here are the mug and Space Invader models incorporated into a Unity Retro Cafe 3D scene!

Get downloading, and see you in September for this explainer series 🙂

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