Later this year we’ll be delving into 3D modelling with a dedicated explainer series using the popular modelling asset UModeler. This paid asset works directly inside of Unity, letting you model the objects, game levels and environments of your dreams!
We’ll build our own Canyonero vehicle as we learn to manipulate basic shapes, use boolean tools and add simple materials to objects:



In case you’re not familiar with the Canyonero, here it is in context!

New to pixels.cool?
Have a look at our year planner RIGHT HERE!