Last month we introduced two FREE ‘beginner’ modelling applications – Tinkercad and Kenney Shape. This month we dedicate our video explainer series to the popular Unity-based modelling tool, uModeler. Beginners are welcome!
From the latest videogames to contemporary CG movies and TV shows, beautifully realised virtual sets and gaming environments are the result of thousands of hours of work by talented digital artists. Whether you’re modelling for realism in the latest AAA videogame…
…or taking stylised 3D gaming to the next level (Ha!)…
…the same building blocks of 3D modelling will have been used at one point in the development workflow.
In this video explainer series we’ll use the popular Unity asset uModeler to introduce 3D modelling tools and techniques, and create a simple car model based on the Simpsons ‘Canyonero’:

Here’s the Canyonero in action in the Simpsons!
Here’s what you could go on to create using uModeler!
In this series of seven explainers, we’ll…
- Install the Unity Hub and Unity LTS
- Create a new Unity project and install the Umodeler asset
- Create a UModeler object and explore the UModeler interface
- Navigate the scene and scale, rotate and move 3D objects
- Create unique shapes by adjusting vertices, edges and faces
- Block out a Canyonero-style car model
- Create materials and textures and apply them to the model
Once you’ve learnt the basics of UModeler you could go on to use their professional-level UModeler X asset:
The explainer series will start a few days from now!

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