Later this year we’ll don a Quest 3 VR headset and introduce a series of video explainers to get you started with VR development!
Our explainer series will use Unity and these Unity assets:
- UNITY, a realtime 3D development environment. Unity is FREE for personal use.
- VRIF, the ‘Virtual Reality Interaction Framework’. This paid Unity asset is essential for this series. It helps to configure a scene for use with common VR headsets including the QUEST series. It includes a set of easy to use interactions including picking up and holding objects, climbing a ladder and shooting a gun. See further down this page for an intro video!
- Low Poly heist Unity environment asset. We’ll use this paid 3D asset from Synty as our VR environment. It’s just as easy to use a Cyberpunk city, farm, or haunted mansion instead, so take a look at the free and paid environment assets available in the Unity asset store. See further down this page for an intro video!
- DoTween Pro. This paid Unity asset makes it easy to add path-based animation to a scene. We’ll animate a vehicle to make it race around the city streets. See further down this page for an intro video!
- Animated people. We’ll use this paid asset to breathe life into our urban landscape. You could choose to include a realistic set of city workers or include a horde of zombies. See further down this page for an intro video!
…or how about using an alternative themed environment instead?
Note this series of explainers is not a general introduction to game development, though the workflows are relevant to designing interactive VR experiences.

New to pixels.cool?
Have a look at our year planner RIGHT HERE!